home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Belgian Amiga Club - ADF Collection
/
BS1 part 65.zip
/
BS1 part 65
/
MWB DocDisk 27.adf
/
23
/
23
Wrap
Text File
|
1992-02-28
|
6KB
|
104 lines
ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸
³ ú GOBLINS Quick-Dox and Hints ú ³
ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;
* An RRùINC Trainers/Cheats/Hints Production *
This game is made up of many puzzles which must be solved before
getting to the next level. Before playing this game, get the fix from
USA/FLT, the trainer from TPC, and the level codes from INC if you want.
Incidentally, the level codes from INC are completely out of order. They
could have at least just listed the codes out rather than saying "Level 1-",
etc. Here are the codes for the first few levels:
Level 1: None
Level 2: VQVQFDE (that was the only one correct on their list)
Level 3: ICIGCAA
Level 4: ECPQPCC
Level 5: FTWKFEN
Level 6: HQWFTFW
As you can see, all those codes are on INC's list, they are just out
of order. Oh well. Now on with the docs.
You start the game with a scene outside a shack, and 3 goblins
waiting impatiently to get started. First of all, the only 2 icons you need
to worry about on the bottom of the screen (as far as I know) is the crystal
ball with the goblin face in the middle, and the skull at the bottom-right
corner (or whatever it is). Clicking on the crystal ball causes the face to
change, by doing this or by just clicking on a goblin, you choose which one
you want to control. The skull at the bottom-right corner lets you skip
levels with the correct code, quit the game, or something else that I forget.
The Goblins:
Bald and : This guy can walk around and use magic on things. To
white beard: move him, just click the right mouse button until the arrow
is on the screen and click the arrow where you want to move. You
cannot always move a goblin far distances by just clicking 20
feet away from him. Sometimes if the goblin is above a ladder
you must click below the ladder first to make him climb down,
then click across the screen. But I'm getting off the subject,
you'll notice if you click the right mouse button again you see
a fist. Now click the fist on something. What a magician.
That's all this guy is good for, changing things with his magic.
Goblin with : This guy walks around, picks up objects, and uses them. As you
jester hat : start the game this guy has nothing, so he can't use anything.
When he picks up a horn for example, he can blow it. To pick
something up, click the right mouse button until you see the
open hand, and click on the object. To use the object you pick
up, click the fist on something. This goblin can only use one
object at a time.
Goblin with: This goblin walks around, and punches things. Just click the
helmet : fist on something to punch it. Neither this guy nor the white
bearded magician can pick things up.
That's about all you need to know to get started. Sorry these docs took so
long but I was waiting for some USA/FLT docs, since they did release it.
Since I saw none I decided to try out this game. Oh yeah, here are some
hints on the levels:
Level 1: Punch the arches, pick up the horn that falls off them. (I'm not
going to say who does what since that's obvious). Then blow the
horn, use magic on the branch that falls to turn it into a pickaxe.
i THINK this is all you need to do, when you see GO! youre all done,
just click on GO! (I think you also need to cast magic on the horn
again to put it back on the arches)
Level 2: Use magic on every apple to make it big. Punch all apples EXCEPT
the one on the far left (if you do you'll fall to your death, try it
for fun if you want). Pick up an apple, and use it on the gap in
the bridge (one of the apples is unusable because of the worm, just
drop this one and get another one). Once you have used 2 apples in
the gap, walk over the gap and use the pickaxe on the cave to get
the diamond. Pick up the diamond and GO! (Remember you have to
drop these items periodically to get other items, you can always get
them back)
Level 3: Back outside the shack. This is tough now. Use the diamond on the
front door and GO!
Level 4: Cast magic on the far left maneating plant. Climb up the plant with
the punching goblin. Punch the book that is standing at the far end
of the table. Pick up the pot1 (the other pot has a snake in it) and
use it on the plant on the far right. (It will eat the fly) Pick up
diamond again and climb up the book. Use the diamond on the big
magician dude and GO!
Level 5: Pick up mask if you want. Use magic on that cross standing on the
coffin. You might have to also punch the cross or something.
Wait for the evil monster to come out of the coffin and scare away
the troll on the bottom of the screen. Then go pick up the mushroom
he leaves behind and GO!
That's as far as I played before getting tired. You should get the idea of
the game by now. I typed all this up from memory so there may be some
mistakes. If you don't understand something I can be most quickly reached
via Pool of Radiance or the HMS Bounty. I can be slowly reached via Celerity
Net e-mail. Have fun with the game.
-Nightwing [RR/INC]